Fiz uma base no Freerroam
#1
Bem fiz  essa base ela se localiza em ls n tem nenhuma propiedade por perto e nem territorio pelas imagem da pra ver.
https://imgur.com/a/vqGOHrZ



Dowload:
https://www.mediafire.com/file/s21q14bux...1.pwn/file
[Imagem: 21e6b23f18e3de30f6e8a628df41375beb7cf31f_hq.gif]
#2
(27/06/2023, 20:54)zBass. Escreveu: Bem fiz  essa base ela se localiza em ls n tem nenhuma propiedade por perto e nem territorio pelas imagem da pra ver.
https://imgur.com/a/vqGOHrZ



Dowload:
https://www.mediafire.com/file/s21q14bux...1.pwn/file

Estamos precisando de novas bases mesmo, essa ai fico daora
#3
So pelo fato de:


Código:
RemoveBuildingForPlayer(playerid, 3244, 2535.0938, -2131.8750, 12.9922, 0.25);

RemoveBuildingForPlayer(playerid, 3244, 2532.0313, -2074.6250, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 3289, 2484.4141, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3289, 2496.0625, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3290, 2503.1250, -2073.3750, 12.4297, 0.25);
RemoveBuildingForPlayer(playerid, 3290, 2515.4219, -2073.3750, 12.4063, 0.25);
RemoveBuildingForPlayer(playerid, 3288, 2432.7266, -2133.0234, 12.4531, 0.25);
RemoveBuildingForPlayer(playerid, 3686, 2448.1328, -2075.6328, 16.0469, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2475.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2482.0234, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2489.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2496.0938, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3290, 2452.9609, -2129.0156, 25.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3756, 2484.2344, -2118.5547, 17.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3755, 2484.2344, -2118.5547, 17.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3257, 2432.7266, -2133.0234, 12.4531, 0.25);
RemoveBuildingForPlayer(playerid, 3258, 2484.4141, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3258, 2496.0625, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2452.9609, -2129.0156, 25.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3627, 2448.1328, -2075.6328, 16.0469, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2489.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2482.0234, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2475.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2496.0938, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2515.4219, -2073.3750, 12.4063, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2503.1250, -2073.3750, 12.4297, 0.25);
RemoveBuildingForPlayer(playerid, 5855, 1095.6797, -1212.7813, 18.2891, 0.25);
RemoveBuildingForPlayer(playerid, 671, 2345.4609, -1022.9453, 56.1797, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2334.6563, -1006.6563, 57.6484, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2380.4297, -991.3359, 63.9219, 0.25);
RemoveBuildingForPlayer(playerid, 3425, -1437.6406, 2164.0234, 59.5234, 0.25);


duvido que aceitariam, ainda mais porque tem diversos modos, então acho que eles não removem objetos do mapa original.
#4
(27/06/2023, 22:03)EuMesmo Escreveu: So pelo fato de:


Código:
RemoveBuildingForPlayer(playerid, 3244, 2535.0938, -2131.8750, 12.9922, 0.25);

RemoveBuildingForPlayer(playerid, 3244, 2532.0313, -2074.6250, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 3289, 2484.4141, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3289, 2496.0625, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3290, 2503.1250, -2073.3750, 12.4297, 0.25);
RemoveBuildingForPlayer(playerid, 3290, 2515.4219, -2073.3750, 12.4063, 0.25);
RemoveBuildingForPlayer(playerid, 3288, 2432.7266, -2133.0234, 12.4531, 0.25);
RemoveBuildingForPlayer(playerid, 3686, 2448.1328, -2075.6328, 16.0469, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2475.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2482.0234, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2489.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2496.0938, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3290, 2452.9609, -2129.0156, 25.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3756, 2484.2344, -2118.5547, 17.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3755, 2484.2344, -2118.5547, 17.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3257, 2432.7266, -2133.0234, 12.4531, 0.25);
RemoveBuildingForPlayer(playerid, 3258, 2484.4141, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3258, 2496.0625, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2452.9609, -2129.0156, 25.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3627, 2448.1328, -2075.6328, 16.0469, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2489.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2482.0234, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2475.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2496.0938, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2515.4219, -2073.3750, 12.4063, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2503.1250, -2073.3750, 12.4297, 0.25);
RemoveBuildingForPlayer(playerid, 5855, 1095.6797, -1212.7813, 18.2891, 0.25);
RemoveBuildingForPlayer(playerid, 671, 2345.4609, -1022.9453, 56.1797, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2334.6563, -1006.6563, 57.6484, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2380.4297, -991.3359, 63.9219, 0.25);
RemoveBuildingForPlayer(playerid, 3425, -1437.6406, 2164.0234, 59.5234, 0.25);


duvido que aceitariam, ainda mais porque tem diversos modos, então acho que eles não removem objetos do mapa original.

Bem amigo se vc for olha algumas bases pelo freerroam alguns eles tira pequenas coisas para coloca detalhes pra base e outra ja tiram uma quantidade maior se tirar um objeto e por um objeto no mapper pra editar uma base n vai ta tirando objeto original do jogo e sim modificando pra fazer uma base como por exemplo a base perto de /aerosf da industria eles removeram totalmente os objetos de la pra fazer a base ent n vejo problema e tbm cada modo e um mapa diferente irmao se vc percebe na foto eu nao tirei nem as placas que estavam la eu n modifiquei e nem removi nada pelo que eu verifiquei la agr.
[Imagem: 21e6b23f18e3de30f6e8a628df41375beb7cf31f_hq.gif]
#5
(27/06/2023, 20:54)zBass. Escreveu: Bem fiz  essa base ela se localiza em ls n tem nenhuma propiedade por perto e nem territorio pelas imagem da pra ver.
https://imgur.com/a/vqGOHrZ



Dowload:
https://www.mediafire.com/file/s21q14bux...1.pwn/file

Gostei da base MT bonita e tbm acho que deveriam adicionar novas bases
▄▄▄▄░
▀▀▄██►
▀▀███►
░▀███►░█►
▒▄████▀▀
#6
kkkkkkkkkkkkkkkkkkkkk
viado abaixo


#7
(24/08/2023, 22:35)Riellz Escreveu: kkkkkkkkkkkkkkkkkkkkk
Oxe lai vai mano kkkkkkk

(27/06/2023, 20:54)zBass. Escreveu: Bem fiz  essa base ela se localiza em ls n tem nenhuma propiedade por perto e nem territorio pelas imagem da pra ver.
https://imgur.com/a/vqGOHrZ



Dowload:
https://www.mediafire.com/file/s21q14bux...1.pwn/file

Muito da hora mn essa base fica na cidade e a melhor que as outra




Usuários visualizando este tópico: 1 Visitante(s)