(27/06/2023, 22:03)EuMesmo Escreveu: So pelo fato de:
Código:RemoveBuildingForPlayer(playerid, 3244, 2535.0938, -2131.8750, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 3244, 2532.0313, -2074.6250, 12.9922, 0.25);
RemoveBuildingForPlayer(playerid, 3289, 2484.4141, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3289, 2496.0625, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3290, 2503.1250, -2073.3750, 12.4297, 0.25);
RemoveBuildingForPlayer(playerid, 3290, 2515.4219, -2073.3750, 12.4063, 0.25);
RemoveBuildingForPlayer(playerid, 3288, 2432.7266, -2133.0234, 12.4531, 0.25);
RemoveBuildingForPlayer(playerid, 3686, 2448.1328, -2075.6328, 16.0469, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2475.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2482.0234, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2489.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3745, 2496.0938, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3290, 2452.9609, -2129.0156, 25.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3756, 2484.2344, -2118.5547, 17.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3755, 2484.2344, -2118.5547, 17.7031, 0.25);
RemoveBuildingForPlayer(playerid, 3257, 2432.7266, -2133.0234, 12.4531, 0.25);
RemoveBuildingForPlayer(playerid, 3258, 2484.4141, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3258, 2496.0625, -2141.0078, 12.1875, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2452.9609, -2129.0156, 25.2734, 0.25);
RemoveBuildingForPlayer(playerid, 3627, 2448.1328, -2075.6328, 16.0469, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2489.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2482.0234, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2475.1016, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3643, 2496.0938, -2073.4766, 17.8203, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2515.4219, -2073.3750, 12.4063, 0.25);
RemoveBuildingForPlayer(playerid, 3256, 2503.1250, -2073.3750, 12.4297, 0.25);
RemoveBuildingForPlayer(playerid, 5855, 1095.6797, -1212.7813, 18.2891, 0.25);
RemoveBuildingForPlayer(playerid, 671, 2345.4609, -1022.9453, 56.1797, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2334.6563, -1006.6563, 57.6484, 0.25);
RemoveBuildingForPlayer(playerid, 617, 2380.4297, -991.3359, 63.9219, 0.25);
RemoveBuildingForPlayer(playerid, 3425, -1437.6406, 2164.0234, 59.5234, 0.25);
duvido que aceitariam, ainda mais porque tem diversos modos, então acho que eles não removem objetos do mapa original.
Bem amigo se vc for olha algumas bases pelo freerroam alguns eles tira pequenas coisas para coloca detalhes pra base e outra ja tiram uma quantidade maior se tirar um objeto e por um objeto no mapper pra editar uma base n vai ta tirando objeto original do jogo e sim modificando pra fazer uma base como por exemplo a base perto de /aerosf da industria eles removeram totalmente os objetos de la pra fazer a base ent n vejo problema e tbm cada modo e um mapa diferente irmao se vc percebe na foto eu nao tirei nem as placas que estavam la eu n modifiquei e nem removi nada pelo que eu verifiquei la agr.


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